We were given scans of a couple of comic book panels and told to bring it to life. While I did all of the separation, repaint, and extension of the art... 75% of the animation was 2d and done in After Effects by the motion graphics guys. The final scenes were actually projected art on 3d models and animated in 3dsMax. I then handled the 3d composite and title slide animation in Fusion. Add a little audio by Defacto Sound... and BAM!, you got a fun little project!
1.6.11
Sony Online Ent. | DC Universe Motion Comic
Here's a fun little test I directed for Sony Online Entertainment!
We were given scans of a couple of comic book panels and told to bring it to life. While I did all of the separation, repaint, and extension of the art... 75% of the animation was 2d and done in After Effects by the motion graphics guys. The final scenes were actually projected art on 3d models and animated in 3dsMax. I then handled the 3d composite and title slide animation in Fusion. Add a little audio by Defacto Sound... and BAM!, you got a fun little project!
We were given scans of a couple of comic book panels and told to bring it to life. While I did all of the separation, repaint, and extension of the art... 75% of the animation was 2d and done in After Effects by the motion graphics guys. The final scenes were actually projected art on 3d models and animated in 3dsMax. I then handled the 3d composite and title slide animation in Fusion. Add a little audio by Defacto Sound... and BAM!, you got a fun little project!
30.5.11
Nerf | SuperSoaker
Just in time for summer, Nerf's new SuperSoaker commercials feature a shiny new set of logos as well as some CG water FX during the super slow motion sections.
29.5.11
Boost Mobile | LongFace and TragicFace
When the foam masks failed to show enough emotion... Boost Mobile / Inspire! called on us to replace the entire face with a cg double. You can check out both spots over on my Professional Portfolio section.
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